We recently went away for a week to a little village in the southwest of England called Doddiscombsleigh. While the sky isn't perfectly dark there, it is the darkest I've seen in a while and the Milky Way is visible to the naked eye so I decided to have another go at photographing it.
Without having access to Lightroom or Photoshop I wasn't sure how I was going to process these images, so I mainly aimed to try and get a good photo straight out of the camera, but I did take around 19 RAW exposures of the same spot just in case. After a bit of research on how to stack exposures for free, I came across DeepSkyStacker and figured I could do the rest with GIMP.
The Witness is a puzzle game that I think anyone who likes puzzle games should download and play. It's a beautiful and challenging puzzle game that has clearly had a lot of thought, care and attention put into it. As is the case with many forms of media, this is a game best experienced unspoiled and the less you know about it going in the better.
While this game has clearly had a tremendous amount of thought put into, it the more I played it the more I felt that it's not a stunningly well designed game. I feel there's a minimum bar in design for a game to be fun; this game passes with ease but a few key decisions leave me frustrated and wanting for what could have been.
I built my computer way back in December 2013, and now it's time for its first upgrade. When I built it I went with a 64gb solid state drive to use as the boot drive. 64GB isn't much, and for the last year I've been struggling with Windows complaining about a lack of space on
C:. Those days are over! Be gone, tiny SSD!
Spoilers. Obviously. Don't read this if you care at all about the film, for I will ruin all of it.
I've wanted to do a stop motion film of a Lego set building itself for a little while now, and my brother kindly bought me a little Lego set back from his trip to Germany. It's a Lego Mixels set, which I've not seen before, and I believe I have the "Chilbo" set.